The size of Klandash's shop would seem to imply greater financial success than he could really ever hope to achieve. On the other hand, no doubt once a shop like that opens in the area, rental prices are bound to tumble...
I think I will have to edit the dialogue in later chapters where Tim says practically nothing but "I hate you" to everyone all the time. I don't know where Stu gets the impression that you would drag yourself out of general ennui/sarcasm long enough to actually hate things. That's my job, but he's made me all chipper and nonsensical except when I'm randomly laying the smackdown on things. Oh well, I knew when I started adapting this to comic form that we'd been shoehorned into the Comedy-Webcomic-Character-Trio(platonic version) so I get what I deserved.
I think the right to sarcastic was bundled with the hatred/bitterness in the pre-story auction for character traits*, so I was forced to edge you out in a bidding war lest I be left with no traits at all.
As to the elf ears... when reading the script I realised that somewhere along the line "Emily, a character who looks entirely normal yet claims to be an elf and have magical powers" became "emily HAS pointy ears and randomly blasts people with magic when she doesn't get her way"... somehow I had to find a way to make this particular bit of author fuckery adhere to the in-story logic, what little there is. So now we must see the shop as the sort of 'character creation' part of any game where you choose not only clothes and weapons, but also your race and class. Emily would be a mage, Stu is a rogue/fighter, Tim... for lack of more defining class traits I'm gonna have to go with an archer... later on we get Ally who would be a ranger or a druid.
well you live in the forest and have an animal minion- that would be the basis of a ranger or a druid, however, you aren't armed nor are you really a magic weilder, so it's hard to tell what class you fall into.